The simple 442 i showed its not one of the wib/wob variations of 442 .thats why i am wondering about thick circles around AI players
When AI only just changes instructions , makes thick circles around players?
Did you edit the default 442 using info0's method here - http://champman0102.co.uk/showthread...7200#post87200
Mine was just this without v1 v2 etc
and had thick circles around players as you can see...and simple 442 is not wi/obed as far as i know(i mean without the v1 v2 v3 v...v10)
So am i right in thinking;
The tactics that the AI uses in the latest update (so as of now, April 2017) are tactics created by other players? Usually I don't WIBWOB because it feels like having an advantage over the AI, but if the tactics the AI uses are player created which include WIBWOB - can I WIBWOB without feeling like I'm cheating? :p
I found a pack Tapani did which updated the default tactics: http://champman0102.co.uk/showthread...120#post274120
I use this and find it's a good balance between the original and the harder AI tactics pack. It's not at the level where you need to WIBWOB extensively just to compete but it creates much more competition than against the default tactics. If you're a mid-table team, you more than likely will finish mid-table (unless you use the "best" tactics).
I wanted to use WibWob to my heart's content without the game becoming (too) easy, so what I did was I created the strongest possible AI Tactics pack for my own use (it can be downloaded here: http://champman0102.co.uk/downloads.php?do=file&id=221)
That AI tactics pack made it very hard to win the title even with teams like Spurs. Which is exactly what I wanted,
Hi Guys, quick question, which may/may not have already been answered in this thread, as I saw someone pointed it out, but wanna confirm a few things
So a AI switched to half a team of players that were wibwob, is that because, in mt tactics folder, ive implemented some wibwob tactics of my own? and that they have taken bits from here and there aswell as default bits?