Pasquale will be so happy
Rather than removing stages, can you add them so as to create the Scottish League playoffs ?
The artist formally known as The Eejit
I need some help. How to change Japanese League system (original game) become "normal" (no extra times after a draw, 3/1 points for a win/draw,..., like Tapani patch). And how to make teams relegate from J.League 2?
Thanks for help.
00663644 MOV WORD PTR DS:[ESI+AB],82 --> 0 (J1)
00665162 MOV WORD PTR DS:[ESI+AB],82 --> 0 (J2)
For the relegation places, Tapani wrote a lot of new code to implement them. I don't know where in 2.21.1 that new code is.
There is no equivalent code for other leagues. At a guess, I'd say this was added because of the rushed nature of adding South Korea in one of the SI patches. The player values were probably wrong, so rather than changing thousands of player ratings in the data they just added the code instead.
You can view with normal database, a larger number of released players?
Any good guy to give me offset for croatian league and cup schedule and format ?
There should be some changes in next update for Croatia format in CM
Croatian fixture blocks:
First Division: 005140E0
Second Division North: 005155E0
Second Division South: 00516700
In the exe there is sometimes some code leftover from previous versions of the game. In the 1999/00 season, the Scottish Premier Division expanded from 10 teams to 12 via a three team playoff. The second last placed Premier Division team and the second and third placed First Division teams played each other once, with the top two (re)gaining entry to the Premier Division for the next season.
With a bit of editing we can re-enable the playoffs so that they occur every year.
The results:Code:007EE028 JNE 007EE033 --> NOP 007EEE96 JNE 007EEEAE --> NOP 007EEEA6 MOV BYTE PTR DS:[ESI+C1],AL --> CL 007EEF7C JNE 007EEF87 --> NOP 007EF106 JE 007EF129 --> JMP 007EF129 007EF363 MOV BYTE PTR SS:[ESP+18],2 --> 1 007F2980 JNE 007F29B2 --> NOP 007F2989 MOV WORD PTR DS:[ESI+3C],4 --> 3 007F29A1 MOV BYTE PTR DS:[ESI+C1],AL --> BL 007F29A7 MOV WORD PTR DS:[ESI+A7],0FFFF --> 26 007F2A56 JE 007F2A5D --> JMP 007F2A5D
About the 3.9.60 patch:
Can someone help me to find these offsets :
Subs named // allowed :
Whats the 3.9.60 patch?
I believe one of the latest patches has the correct format in Belgium, so maybe download and install that, then run Olly too find them?
Otherwise, I am sure someone will be along soon to provide them
Is there an offset for the number of human managers? I would like to be able to play with more than 16 managers.
What are the offsets for higher values? Thanks.
I wonder if anyone can help explain how one finds the appropriate offsets? Although all of the ones I want are in this thread, I play 00/01 and the offsets in that are different. Is there an easy way by finding the offset in 0102.exe I can then find same piece of code in 0001.exe without knowing the offset?
Alternatively is there anyone on this forum who could make some changes for me I would be happy to pay you for your time. I just love the 00/01 version but need to bring it up to date with some tweaks to league rules etc.
Last edited by garydavis73; 14-02-17 at 10:40 AM.
Want to change Japan league number of subs, number for foreign players, no golden goal. CM00/01 3.89. Anyone help please?
How does the game chooses qualified in Asian Champions League? I noticed that the game does not involve the winning of Japan J-League but takes any team. You can change this?
I read somewhere in Saturn's post the offsets for reset the 2018 WC south american and european qualifiers. Did anybody knows that offsets?