Dr. Conquest
08-08-16, 06:57 PM
Hello all. Here is my great contribution to humanity. I have written a new commentary file for CM 00/01. It was written in version 3.89, but I don’t think this version adds anything 3.81 doesn’t have.
This is a labour of love. I took me about a year to complete. Bear in mind, rewriting event_eng.cfg is an incredibly boring task, so there was more than one extended hiatus from which I had to drag myself back. I am uploading it because I may as well share the results of my hard work with the few who might appreciate it. If you try it and you like it, so be it. However, I wrote it for me and me only, so I am not looking for anyone to critique it.
The original events_eng.cfg from the developers is somewhat messy. What started as an attempt to tidy it up became a full-blown overhaul. Efforts by others to fix the commentary text (mostly for version 01/02) seem to take the existing version and add stuff. I pretty much wrote my 8,000+ lines by hand.
My version is the result of watching a fair amount of football (which can be tricky as an ex-pat in the USA) and noting down interesting phrases used by actual commentators, along with countless hours spent in a thesaurus. I took a less-is-more approach, often removing multiple entries that were simply a reordering of the same phrase and replacing them with fewer entries that use a much wider vocabulary.
Here is the link:
https://www.sendspace.com/file/5a9dox
A fast version has also been created:
https://www.sendspace.com/file/x3ll1l
Please read on for more information on what you get.
Dr. Conquest’s CM 00/01 events_eng.cfg commentary file
Pros:
- Save-game compatible
- Spelling and grammatical errors corrected
- Greatly expanded syntax, with limited repetition of phrases across events
- Improved consistency between the game (G) and report (R) entries
- Reduction in the frequency of rare moves (like overhead kicks) through less-specific wording
Cons:
- No sound configuration (I don’t use sound and the workload would have become ridiculous)
- Less diverse delay times (I actually find this makes the game flow less erratic than before)
- Fewer overall lines of text (The reasons were previously explained)
- Sometimes the game seems to keep picking the same entry to display from a given event (I managed to reduce this by enlarging the ones that were most affected)
- No translation available (Working on the Klingon version for when they add it to the game)
This is a labour of love. I took me about a year to complete. Bear in mind, rewriting event_eng.cfg is an incredibly boring task, so there was more than one extended hiatus from which I had to drag myself back. I am uploading it because I may as well share the results of my hard work with the few who might appreciate it. If you try it and you like it, so be it. However, I wrote it for me and me only, so I am not looking for anyone to critique it.
The original events_eng.cfg from the developers is somewhat messy. What started as an attempt to tidy it up became a full-blown overhaul. Efforts by others to fix the commentary text (mostly for version 01/02) seem to take the existing version and add stuff. I pretty much wrote my 8,000+ lines by hand.
My version is the result of watching a fair amount of football (which can be tricky as an ex-pat in the USA) and noting down interesting phrases used by actual commentators, along with countless hours spent in a thesaurus. I took a less-is-more approach, often removing multiple entries that were simply a reordering of the same phrase and replacing them with fewer entries that use a much wider vocabulary.
Here is the link:
https://www.sendspace.com/file/5a9dox
A fast version has also been created:
https://www.sendspace.com/file/x3ll1l
Please read on for more information on what you get.
Dr. Conquest’s CM 00/01 events_eng.cfg commentary file
Pros:
- Save-game compatible
- Spelling and grammatical errors corrected
- Greatly expanded syntax, with limited repetition of phrases across events
- Improved consistency between the game (G) and report (R) entries
- Reduction in the frequency of rare moves (like overhead kicks) through less-specific wording
Cons:
- No sound configuration (I don’t use sound and the workload would have become ridiculous)
- Less diverse delay times (I actually find this makes the game flow less erratic than before)
- Fewer overall lines of text (The reasons were previously explained)
- Sometimes the game seems to keep picking the same entry to display from a given event (I managed to reduce this by enlarging the ones that were most affected)
- No translation available (Working on the Klingon version for when they add it to the game)