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Thread: How do you guys analyse your game without 2D view?

  1. #1

    Join Date
    17-01-20
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    How do you guys analyse your game without 2D view?

    Hi,
    I just had my first Friendly game and noticed that there is no 2D view. I older games, I was used to look at 2D matches to see what was wrong in my team and fix issues accordingly (formation, deepness, wideness, spaces, etc.).

    Now we only have commentary, so I wonder how do you analyse the tactics during a match, what useful data do exploit to progress and perform?

  2. #2

    Join Date
    30-07-15
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    Use the scouts numbers. Players with high % of missed pass I try to use a different pass style for that specific player, for example. Generally it works very well. You can use the Action Zones to know if closing down (pressure) is working or not and many other things.

  3. #3

    Join Date
    22-03-20
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    Quote Originally Posted by rodrigoxm49 View Post
    Use the scouts numbers. Players with high % of missed pass I try to use a different pass style for that specific player, for example. Generally it works very well. You can use the Action Zones to know if closing down (pressure) is working or not and many other things.
    How can you tell if pressing works or not?

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