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Thread: Offsets

  1. #2326

    Join Date
    17-06-12
    Posts
    444
    Can any1 explain what ST(1)...ST(6) means?

    i find that player value stack in ST(6) but couldnt find it anywhere around code, only ST(1)

  2. #2327

    Join Date
    04-05-20
    Posts
    49
    Quote Originally Posted by MarcoVanBast View Post
    can any1 reminds me how date (day manth) counts in cm0102?

    i want to make function cmp (before december) => my code - else - act as normal
    IIRC, dates are stored as: 2 bytes for day of year (0-364), 2 bytes for year, then 4 bytes for something I don't remember - in the back of my mind it is something to do with leap years (I recall thinking it was very inefficient, as 1 byte would suffice for that).

  3. The Following User Says Thank You to John Locke For This Useful Post:


  4. #2328

    Join Date
    04-05-20
    Posts
    49
    Quote Originally Posted by MarcoVanBast View Post
    Can any1 explain what ST(1)...ST(6) means?

    i find that player value stack in ST(6) but couldnt find it anywhere around code, only ST(1)
    Means nothing to me.

    If it helps, here are all matches for "ST(6)" in the exe.

    009505C8 . D9CE FXCH ST(6)
    009505E7 . D9CE FXCH ST(6)
    009505F2 . D9CE FXCH ST(6)
    00950656 . D9CE FXCH ST(6)
    00950666 . D9CE FXCH ST(6)
    0095067A . D9CE FXCH ST(6)
    00950685 . D9CE FXCH ST(6)
    0095069C . D9CE FXCH ST(6)
    009506AC . D9CE FXCH ST(6)
    009506B9 . D9CE FXCH ST(6)
    009506C4 . D9CE FXCH ST(6)
    009506CE . D9CE FXCH ST(6)
    009506D8 . D9CE FXCH ST(6)
    009506E6 . D9CE FXCH ST(6)
    009506F0 . D9CE FXCH ST(6)

  5. #2329

    Join Date
    17-06-12
    Posts
    444
    Quote Originally Posted by John Locke View Post
    IIRC, dates are stored as: 2 bytes for day of year (0-364), 2 bytes for year, then 4 bytes for something I don't remember - in the back of my mind it is something to do with leap years (I recall thinking it was very inefficient, as 1 byte would suffice for that).
    big thanks John

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