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Thread: CM 01/02: 10 years of work and editing

  1. #376
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    Quote Originally Posted by GFRay View Post
    It's build off 3.60 Jacob, the real ODB.

    3.68 is not ODB, that's the update and technically 02/03.

    Both should work though to run this update.
    Sorry - I'll edit my post

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  3. #377
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    Quote Originally Posted by GFRay View Post
    It's build off 3.60 Jacob, the real ODB.

    3.68 is not ODB, that's the update and technically 02/03.

    Both should work though to run this update.
    I will try with luessenhof update on 3.9.60 to see if issue with italian is solved. Anyway 3.9.68 updates something else besides data I think. Thanks to you and to luessenhof of course

    Inviato dal mio ALE-L21 utilizzando Tapatalk

  4. #378
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    Quote Originally Posted by nufcdp View Post
    I will try with luessenhof update on 3.9.60 to see if issue with italian is solved. Anyway 3.9.68 updates something else besides data I think. Thanks to you and to luessenhof of course

    Inviato dal mio ALE-L21 utilizzando Tapatalk
    After editing the database with the official editor you can only play the game in english. You can choose others but you may get an error.
    The only way to avoid this is to use the Tri Wasano editor instead.

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  6. #379
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    Quote Originally Posted by jacobclear View Post
    3 download buttons, none works. Can someone help?

  7. #380
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    Quote Originally Posted by morais View Post
    3 download buttons, none works. Can someone help?
    Added a Sendspace download link in the opening post
    Go check out my YouTube channel with lots of CM 01-02 related video's!

  8. #381
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    Quote Originally Posted by GFRay View Post
    Added a Sendspace download link in the opening post
    NICEEEE!! Thanks a lot!

  9. #382
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    Hey Luessenhoff - another small batch of changes (mainly name changes):

    Jonathan Macken known as Jon Macken
    Leonardo Angel Biagini known as Leonardo Biagini
    Gaizka Zabala Mendieta known as Gaizka Mendieta
    Rigobert Song Bahanag known as Rigobert Song (might be a reversal of a change you already made?)
    Joe Max Moore known as Joe-Max Moore
    Lomano Lua-Lua known as Lomano LuaLua
    Tie Li known as Li Tie
    Matthew Holland known as Matt Holland

    Robin Van Persie, decapitalise V (Robin van Persie)
    Giovanni Van Bronckhorst, decapitalise V (Giovanni van Bronckhorst)
    Park Ji-Sung, decapitalise S (Park Ji-sung)

    Stefani Miglioranzi is Brazilian/American (not Italian/American)
    Run out of vCash? You can request a recharge here!

  10. #383
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    Quote Originally Posted by riise View Post
    Hey Luessenhoff - another small batch of changes (mainly name changes):

    Jonathan Macken known as Jon Macken
    Leonardo Angel Biagini known as Leonardo Biagini
    Gaizka Zabala Mendieta known as Gaizka Mendieta
    Rigobert Song Bahanag known as Rigobert Song (might be a reversal of a change you already made?)
    Joe Max Moore known as Joe-Max Moore
    Lomano Lua-Lua known as Lomano LuaLua
    Tie Li known as Li Tie
    Matthew Holland known as Matt Holland

    Robin Van Persie, decapitalise V (Robin van Persie)
    Giovanni Van Bronckhorst, decapitalise V (Giovanni van Bronckhorst)
    Park Ji-Sung, decapitalise S (Park Ji-sung)

    Stefani Miglioranzi is Brazilian/American (not Italian/American)

    Thanks man, about 75% of that list has already been rectified over the last couple of months. but thanks, definitely putting some of your input to use !
    Decapitalizing "Van" isn't always possible, often the editor will automatically capitalize.

    Anyway, still working very hard to improve everything. Getting very close now... but I was wondering: is there any way to create and insert languages and attribute them to a certain nation?
    I want to attribute the correct languages to every nation. Example: now, Mongolia has been attributed 'Russian' because Mongolian simply isn't there.
    Is there any editor for 01/02 around which offers that possibility?

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  12. #384
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    Damn, I am getting really impatient with wanting to try the new one. Anyway, Editors have option to edit nations, including first, second and third language of a nation, but as far as I know there is no option to add a new language. I have no idea if they are hardcoded, or simply no one wanted to bother with editing them.

  13. #385
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    This is by far the most authentic database ever, thank you very much for all the hard work, gave me endless hours of fun.

    Suggestion for futher improvement: Edit the ability of the most successful managers irl, like Klopp, Löw etc., they are underperforming badly atm.

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  15. #386
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    I don't know if you've got a lot of changes for the Belgian League, but count on me to have a look soon. Thaks for the hard work, I'm impatient to see the result :-)

  16. #387
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    In for that belgian League!

  17. #388
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    Former german international goalkeeper René Adler is missing in this Database, he should be at Leverkusen U21, like in the original game.

    Gabriel Loeschbor sometimes ends up in the german national squad, maybe he should be downgraded a bit? Push Per Mertesacker instead, he is underperforming atm.

    Great work!

  18. #389
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    Quote Originally Posted by Luessenhoff View Post

    Anyway, still working very hard to improve everything. Getting very close now... but I was wondering: is there any way to create and insert languages and attribute them to a certain nation?
    I want to attribute the correct languages to every nation. Example: now, Mongolia has been attributed 'Russian' because Mongolian simply isn't there.
    Is there any editor for 01/02 around which offers that possibility?
    There is no editor which is adding or inserting new languages, in addition there is different way to change languagues by editing cm0102.exe file with hex,
    by renaming (must be same digits -after than exchanging with cmeditor.. but this will cause problems, game can be crash at 2030. (i had 0wn 10 years of edited v3.9.60 database, and did not go further than 2030).

    You can copy nations.dat from ODB v3.9.60 and paste to your new database.

    But do this is very sensitive with editor.
    During editing don't go up or down with arrows on keyboard between nations.
    Edit nations with only with your mouse.

    Never touch to bosnia and ukraine.
    This is very similar to third kits space at gk save_game editor v4.
    As you know GKv4editor automaticaly shows third kit of the previous club at the current club's kits space which has no third kit.

    By this way you can bring back bosnian and ukrainian language.
    Last edited by scemoka; 23-06-19 at 11:03 AM.

  19. #390
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    Quote Originally Posted by Luessenhoff View Post
    Anyway, still working very hard to improve everything. Getting very close now... but I was wondering: is there any way to create and insert languages and attribute them to a certain nation?
    I want to attribute the correct languages to every nation. Example: now, Mongolia has been attributed 'Russian' because Mongolian simply isn't there.
    Is there any editor for 01/02 around which offers that possibility?
    The editor only allows you to select 60 languages, though there are actually 64 in the exe.
    Spoiler!

    The easiest way to assign one of the languages not available for selection is to edit the nation.dat file directly. I recommend using XVI32 for this.

    Open nation.dat in XVI32 and CTRL+F for Ukraine in the Text String option. Once it's been found (make sure the U of Ukraine is selected), CTRL+G and enter $73, making sure the options hexadecimal and relative down are selected. This will bring you to a value which will probably be 15 (the value given for the Russian language). Click on the 15 in the left hand section and write 3f instead to give Ukraine a first language of Ukrainian. CTRL+S to save.
    Spoiler!

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